Events PvP and PvE, rules and rewards
- MapHunting Grounds
- Players4–15
- Party up to5
- Lasts30 min
- Sessions a day3
Battle Grounds is a race for points on Hunting Grounds: up to 15 players, 30 minutes, open PvP, and monsters that pay Battle Points. Register at Battle Marshal Livan, who sends you to the lobby. When registration closes everybody is scattered over the map, gets 60 seconds with PvP off, and then the run begins.
Every kill pays the monster's Battle Points to the team of whoever did the most damage to it. A party is one team: its points are pooled and divided by its size, so a party of 5 has to farm 5 times as much as a solo player for the same score. Solo players stand in the same table.
When the time runs out the TOP 3 teams take a reward bag each - every member of the team gets one roll - and every score goes into the Events ranking.
- Devias (226, 66)
- One session per reset bracket: you register only for the session of your bracket, at its hour.
- Registration stays open 5 minutes and closes early at 15 players. Fewer than 4 registered - the session is cancelled.
- After a death you come back at a random spot with 8 seconds of protection; it ends the moment you attack. No PK, nothing drops.
- Leave the map and you are out. After a disconnect you can come back through the NPC, or automatically by logging in while the run is on.
- 10 farm spots on the map; half as many as there are players are active (2 to 8), and a killed spot monster is back in 5 seconds.
- Monsters of the event give x3 experience.
- Roaming monsters are announced in the room when they appear. The TOP 3 is called in the chat every 60 seconds; /bg in game shows how the run is going.
Resets 0-50
Registration at 18:00, server time, open for 5 minutesFarm spots
2 to 8 spots are active, by the number of players; a killed monster is back in 5 seconds.
| Monster | Level | Life | Damage | Defence | Points |
|---|---|---|---|---|---|
| Death Rider | 86 | 45 000 | 560–620 | 440 | 2 |
| Death Tree | 82 | 31 000 | 500–560 | 370 | 1 |
| Forest Orc | 84 | 36 000 | 520–580 | 390 | 1 |
Roaming monsters
They wander the whole map and come back some time after a kill.
| Monster | On the map | Returns in | Life | Damage | Defence | Points |
|---|---|---|---|---|---|---|
| Witch Queen | 1 | 120 s | 95 000 | 820–900 | 720 | 25 |
| Blue Golem | 2 | 60 s | 72 000 | 600–670 | 560 | 10 |
Resets 51-150
Registration at 19:00, server time, open for 5 minutesFarm spots
2 to 8 spots are active, by the number of players; a killed monster is back in 5 seconds.
| Monster | Level | Life | Damage | Defence | Points |
|---|---|---|---|---|---|
| Death Rider | 86 | 90 000 | 840–930 | 660 | 2 |
| Death Tree | 82 | 62 000 | 750–840 | 555 | 1 |
| Forest Orc | 84 | 72 000 | 780–870 | 585 | 1 |
Roaming monsters
They wander the whole map and come back some time after a kill.
| Monster | On the map | Returns in | Life | Damage | Defence | Points |
|---|---|---|---|---|---|---|
| Witch Queen | 1 | 120 s | 237 500 | 1 230–1 350 | 1 080 | 25 |
| Blue Golem | 2 | 60 s | 180 000 | 900–1 005 | 840 | 10 |
Resets 151-215
Registration at 20:00, server time, open for 5 minutesFarm spots
2 to 8 spots are active, by the number of players; a killed monster is back in 5 seconds.
| Monster | Level | Life | Damage | Defence | Points |
|---|---|---|---|---|---|
| Blue Golem | 90 | 216 000 | 1 200–1 340 | 1 120 | 3 |
| Death Rider | 86 | 180 000 | 1 120–1 240 | 880 | 2 |
| Forest Orc | 84 | 144 000 | 1 040–1 160 | 780 | 1 |
Roaming monsters
They wander the whole map and come back some time after a kill.
| Monster | On the map | Returns in | Life | Damage | Defence | Points |
|---|---|---|---|---|---|---|
| Hell Maine | 1 | 120 s | 427 500 | 1 578–1 722 | 1 492 | 25 |
| Witch Queen | 2 | 60 s | 285 000 | 1 640–1 800 | 1 440 | 10 |
TOP 1
One roll for every member of the team| Drops | Chance |
|---|---|
|
20% |
|
80% |
TOP 2
One roll for every member of the team| Drops | Chance |
|---|---|
|
50% |
|
50% |
TOP 3
One roll for every member of the team| Drops | Chance |
|---|---|
|
80% |
|
20% |